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PROJECT

All about the”Village”… | Public Interactive Game | NOTCH09 | Sanlitun Village, Beijing | 2009

A public interactive game project collaborate with artist Lulu

All about the”Village”… is played through mobile and big LED display in Sanlitun Village (the most fashionable shopping plaza). The game is based on the location which in this case is the”Sanlitun Village”. We only hightlighted few well known mega brands that have more culture attraction, like Nike, adidas, Uniqlo, starbucks, Apple ect….as well as part of Notch event also will be featured.

Our game defines the movements of all characters available, we make the encounters and depend on users to interact and to make up the conversation based on their role (underware man, lonely bride, or Bin Laden), and in our Hot ID Mix bill board we will list the hottest the character mix - “Identity Mix” which is the core message of this game.

shoppers, tourist, fashion elites, young, old, male, female, she-male, professionals, students…who ever have a mobile phone and able to send a sms will qualify to this game.

Administrator: like “The Village Girl” to help with FAQs ect. and around 3-6 power users to keep the game alive.

Emoticons will be used with in the msg as well to be more expressive and more fun, also to avoid in-polite reactions.

Our characters: they rang from political and social icons like Obama, super girls, Bush, Steve jobs, ect, to internet hotters like: cao ni ma ect.

Our system will also arrange random lucky coupons for the lucky players or the hottest in our Hot ID list.

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San Zi Jing | Interactive Installation | 2005

San Zi Jing is a performative interactive installation that was installed in the Museum space. Viewer was invited to participate the sound performance, in which participants read or singed according to prepared scores (A set of Chinese traditional poems that marked with pronunciation), simultaneously, the performances in the projected videos interacted with the sound that were generated by viewer.

Video Documentation of San Zi Jing

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Gossip | Interactive Installation | 2005

Gossip is an interactive installation. Gossip constructed a space where people in the physical world engaged in a “conversation” with people from the virtual world. The act of sitting on a chair triggered the projection of a pair of hands, which slowly appeared on the surface of the opposite side of the table. The hands started to “chat” through silent gestures. Once the viewers left, the images of the hands disappeared.

The hand gestures signified a kind of meaning without words. Each chair triggered different hand gestures. Moreover, since the video clips of hands were randomly selected by programming, viewers might encounter a different set of hands (belonging to different people), each time they sat down at the table.

The hands in the videos are a collection of documentations that I shot of people gossiping to each other. By removing the actual audio contents of the chatting, and projecting these “private” events on a regular dinner table in a public space, I was able to create a theatrical stage where viewers were tempted to engage in their own conversations and gossip, in addition to thinking about this daily human activity.

Video Documentation of Gossip

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Transformation | Video Installation | 2005

Video installation, Transformation, revealed a fantastical event that actually occurred on an everyday life object. Inside a mosquito net, video was projected on a pillow that placed on a single bed. The video is about an ice head dramatically melting on a pillow, which is the same pillow in the installation. Along with the melting, many paper fragments with text (from my dairy) appeared from inside of the head and eventually were blown away. The moving images continuously show the transformation and recurrence between appearance and disappearance and further questioned the solid boundary between existence and absence. In this piece, the misty relationship between the projected moving image and object create a theatrical venue, where viewer was unable to discriminate what is the projected image and what is the object itself.

Video Documentation of Transformation

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Moving Box | Video Installation | 2005

The main elements of Moving Box are projected moving images and a suitcase. Images were composed of 4 sections and fitted within the frame of the inside of the suitcase cover. Each movie clip portrayed various movements–of myself, trees, snow, and walls filled with graffiti. By projecting moving images on actual objects of domestic life, I attempted to recall a lyrical and visual journey that I have experienced.

Video Documentation of Moving Box

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Play you, Back | In Collaboration with Jijizhazha Group | Interactive Installation | 2004

Video Documentation of Play you, Back

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Jijizhazha | In Collaboration with Jijizhazha Group | Video Installation | 2004

Jijizhazha is
About conversation
About interactivity in proximity of intercepted signals
About calling and recalling experience
Across borders in different languages
Now and then.

What kind of bird do you have?
Behind this building, this road and these dark glasses
A bird speaks
Whispers and gossips
Sit next to me and listen. You will hear something that you are looking for.

Jijizhazha is an interactive piece that creates a physical/virtual environment where visitors can trigger conversations between one another and with “birds in a cage”. The interaction between humans and “birds in a cage” represents one important aspect of Chinese social and cultural mythology.

Ten chairs/stools and ten birdcages [are] installed in the middle of a room. Visitors can move the chairs from one place to another and sit on them. By doing so, they will activate the sound of birds singing and mimicking human speech. A broken pattern of words and song amidst various local environmental sounds will emanate from the birdcages in response to the moving of each individual chair. These inter-activated sound bites of words and song floating through the air will in turn activate both the real and imagined conversations from which personal narratives are constructed.

Video Documentation of Jijizhazha

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Init | In Collaboration with Bang-Geul Han, Steven Pedersen, Alexandra Lakin, Jared Ashburn, Hisao Ihara | Interactive Installation | 2004

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